Rosovat

How to play Rosovat

The goal: finish three epochs with the most gold by building castles in rows and columns rich with resources, and away from hazards.

Setting up

The board has 5 rows of 6 spaces. Two to four people play, and each player starts with 50 gold, three Rank 2 castles, two Rank 3 and one Rank 4. Rank 1 castles depend on the player count: 4 each for two players, 3 for three, 2 for four. At the start of each epoch, the tiles are shuffled face down and every player draws one secret starting tile.

Your turn

The tiles

Village
+1
Farm
+2
Town
+3
City
+6
Swamp
−1
Bandits
−2
Troll
−6
Mountain
splits
VILLAGE +1 Village
FARM +2 Farm
TOWN +3 Town
WINDMILL +4 Windmill
KNIGHT +5 Knight
CITY +6 City
SWAMP -1 Swamp
BANDITS -2 Bandits
DIRE WOLVES -3 Dire Wolves
PLAGUE -4 Plague
RAIDERS -5 Raiders
TROLL -6 Troll
MOUNTAIN Mountain
WYRM Wyrm
×2 GOLD MINE Gold Mine
WIZARD Wizard

Scoring a row: a worked example

Farm
+2
You
Rank 2
Town
+3
Bandits
−2
Rival
Rank 1
Village
+1

The row is worth 2 + 3 − 2 + 1 = 4. Your Rank 2 castle earns 4 × 2 = 8 gold. Your rival's Rank 1 castle earns 4 gold. Columns score the same way, so every castle counts twice.

Between epochs

Rank 1 castles return to you; ranks 2–4 are gone once used, so spend them wisely across all three epochs. All tiles are reshuffled. The richest player leads the next epoch.

Special tiles

Mountain: splits its row and column; each side scores separately.

Wyrm: cancels every resource in its row and column; hazards still bite.

×2

Gold Mine: doubles every other tile in its row and column.

Wizard: castles orthogonally adjacent count one rank higher.

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